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Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 20:58   #1
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News EN Two Worlds II Pushed Back in UK and Australia, Too

Following the announcement of Two Worlds II™ being delayed in America, TopWare have also announced that the delay until January 2011 also affects the United Kingdom and Australia.Which major outlets who received the Press Released failed to mention apart from BuckGB from GameBanshee.
Again re-instating the game is complete.

Full Press Release Below.


Quote:
TWO WORLDS II™ LAUNCH DELAYED; DEVELOPMENT COMPLETE

Regional Launches in North American, United Kingdom, and Australian Territories Delayed into 2011 Over Market Concerns

Las Vegas, Nevada - September 28, 2010 - TopWare Interactive announced today that publishing partner SouthPeak Interactive will postpone the launch of Two Worlds II™ until January 2011 within the North American, Australian and United Kingdom territories. The October 21st, 2010 release date (previously announced for those markets in which Zuxxez Entertainment holds publishing rights), remains steadfast and will not be postponed. The decision to delay the game within regions in which SouthPeak Interactive holds publishing rights arose primarily from concerns that the RPG genre was exceptionally crowded during the remainder of the 2010 holiday season. This created a troubling scenario which was not ideal for an independent title such as Two Worlds II™, and after careful consideration the choice was made to postpone the game.

"Since the first announcement of Two Worlds II, we've very much been branded an underdog in a genre loaded with extraordinary franchises," commented James Seaman, Managing Director at TopWare. "That said, this is a year in which we'll see many of these great series roll out their latest installments, and naturally they'll do so during the holiday season. Truth be told, fans only have so much time to spend playing these content-rich games, and there were concerns our title could potentially be lost in the fanfare. Our publishing partner SouthPeak, to their credit, has acknowledged this fact and made an adjustment, postponing their launch of Two Worlds II™ into early 2011. We truly feel that we've developed a game that is poised to push the RPG envelope in many respects, from spell-casting to multiplayer, and everyone here can't wait for the opportunity for others to share in our hard work with us."

A previous announcement made by SouthPeak claiming the game was unfinished, and was being delayed to provide additional development time is factually incorrect. All production, including QA and localizations, on Two Worlds II™ was wrapped in mid-September. Fans can rest assured the October 2010 and early 2011 releases will mirror one another in terms of content, with the exception of any patches or updates released between now and early 2011.

As development studio Reality Pump forges forward with preparations for post-launch support and downloadable content development, fans in delayed launch territories can take solace in the fact that any multiplayer balancing issues addressed or additional free content published after the October release will be included in 2011 retail launch.

About TopWare Interactive
TopWare Interactive, headquartered in Karlsruhe, Germany, is an international interactive entertainment software company. Founded in 1991, the company develops, publishes, and distributes interactive software on most current gen gaming platforms including PC, XBOX 360®, Playstation® 3, and Wii™. A privately held company, TopWare is the first German based company appointed as a licensed worldwide publisher for both Microsoft and Sony for their respective platforms, and has additional offices in Las Vegas, Nevada and Petaluma, California.

For additional information, please visit TopWare's website: www.topware.com
Original Source GameBanshee(Spotted at TWV).

Last edited by Infamous; 2. October 2010 at 11:16..
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 21:11   #2
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Re: Two Worlds II Pushed Back in UK and Australia, Too

How come that doesn't surprise me. But note the cringing gits at Southpork left it up to Topware to make the announcement.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 21:14   #3
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Re: Two Worlds II Pushed Back in UK and Australia, Too

I'm still going to wait for the January release here in Canada, it really sucks it had to be done. Best way to look at is we'll all be playing it eventually, I just pray that if theres a third Two worlds, they don't rely on south peak for an NA publisher

Thanks for the post Infamous.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 21:15   #4
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Good to know. Now I'm not confused anymore... As I have said 100 times before I will import tomorrow.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 21:31   #5
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Southpole (I stole this...) continues to amaze.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 21:32   #6
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Quote:
Originally Posted by Libertarian View Post
Southpole
Hahahaa..
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 21:49   #7
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Re: Two Worlds II Pushed Back in UK and Australia, Too

The shit missed hitting the fan, it landed in the fire by the frying pan.

RPG Genre...crowded in the coming months...cut the bullshit South Peak. Besides Fable 3 and Fallout: New Vegas, somebody please name five more RPGs that will be released in the coming months which will have any hope of competing with Two Worlds II? And by five more I mean multiplatform (I'm fully aware Fable 3 isn't) RPGs that could possibly rival Two Worlds II.

Exactly there are none, this won't encourage people to buy the game later down the line, if anything it'll dissuade people from buying it as they'll have had their fill by January and won't want a new one. When I first had Oblivion and later Fallout 3 I didn't even so much as glance at another RPG even after I'd grown bored of them I'd simply play something else and a few weeks later be ready to enjoy them again. The only reason I can't go back to them now is because I've owned them for eons and have exhausted my interest, whereas brand new games will take far longer to grow weary of.

Widen your grave South Peak, it looks like you're ready to drag Reality Pump down with you.

I studied business for two years and this is by no means a wise decision, this will simply give their competitors better footing in the market, harming their own stance in the process. :/
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 21:51   #8
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Quote:
A previous announcement made by SouthPeak claiming the game was unfinished, and was being delayed to provide additional development time is factually incorrect. All production, including QA and localizations, on Two Worlds II™ was wrapped in mid-September. Fans can rest assured the October 2010 and early 2011 releases will mirror one another in terms of content, with the exception of any patches or updates released between now and early 2011.
Am I the only one that sees the fancy double-talk? Naturally the two will be identical with the exception of any patches or updates released between now and early 2011. But then, isn't that what "more polished" actually means? I mean, if all the QA and bug fixes are complete, then what patches could Topware possibly be referring to? And what would be the purpose of such patches or updates if not to create a more "polished" game?

So if SouthPeak says the game will be more polished in January, and Topware says that the content will be the same... oh, except for any bug-fixes, updates, or game balance adjustments that they produce between now and then (whose purpose is obviously to make the game more polished), then is what SouthPeak said really a lie, or does Topware just want us to think it is?

I have no illusions that SouthPeak has tried to push the game back for marketing reasons and tried to justify the decision with half-truths. But looking closely at Topware's announcement shows there are some holes in their story too.

I'm seeing a bit of double-speak and "marketing truths" coming from both sides, and I'm convinced that the actual truth is somewhere in the middle.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 29. September 2010, 23:42   #9
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Re: Two Worlds II Pushed Back in UK and Australia, Too

The way I read it is that Topware are making that statement just incase there is a glitch somewhere. And with a complicated game like TW2 being released on 3 seperate platforms at the same time the odd bug is to be expected. However I personally don't see that there will be anything game breaking, certainly nothing to warrent holding back half of the release for 3 months.

What would be real rough justice for Southpork would be the situation where the game is released in the EU, it's bug free and there are no patches implemented between the 2 release dates. The entire gameing world would laugh themselves silly at Southpork's actions then.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 30. September 2010, 00:15   #10
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Funny thing is, I had actually put off getting a lot of the other titles such as FO:NV so I could sink myself into this game.

Pity that they had to delay it. Along with the whole shady deal about lying and such. Not pleased at all South Peak.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 30. September 2010, 00:27   #11
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Quote:
Originally Posted by DieLanBen View Post
Funny thing is, I had actually put off getting a lot of the other titles such as FO:NV so I could sink myself into this game.

Pity that they had to delay it. Along with the whole shady deal about lying and such. Not pleased at all South Peak.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 30. September 2010, 02:01   #12
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Quote:
Originally Posted by swordsman5 View Post
The way I read it is that Topware are making that statement just incase there is a glitch somewhere. And with a complicated game like TW2 being released on 3 seperate platforms at the same time the odd bug is to be expected. However I personally don't see that there will be anything game breaking, certainly nothing to warrent holding back half of the release for 3 months.

What would be real rough justice for Southpork would be the situation where the game is released in the EU, it's bug free and there are no patches implemented between the 2 release dates. The entire gameing world would laugh themselves silly at Southpork's actions then.
They'll probably do it anyway at how bad southpole is at, as they say, "cooling off the ices."
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 30. September 2010, 16:33   #13
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Re: Two Worlds II Pushed Back in UK and Australia, Too

First time poster, so please be patient with me if I make any mistakes.

This "marketing decision" makes no sense in the business world. They created a product that is now ready for release. They only lose money by sitting on the game for four more months. While it is true that there are several RPGs coming out in the next month, including Fable III, Fallout: New Vegas, and Arcania: Gothic IV (more action/RPG than RPG, but still) I fail to understand the logic. If they release the game now, all of us who have been anticipating the game will buy it and perhaps a few others. Whether others buy now or wait until January when they are bored with the other games, there is no logical reason Two Worlds II will sell more games by coming out in January than it will coming out now. In fact it only stands to reason that an extra four months of sales time would generate a few more sales. Perhaps the company simply decided they needed stronger sales numbers for their next fiscal year. The only problem with that is that the only people really hurt by this business decision are those of you who planned to purchase on release day and those of us who already pre-paid and were waiting for it. Now they have my money for an extra four months while I do not have access to the product I paid for, even though it is ready for delivery. On some level I believe this constitutes theft, or at the very least fraud. I will still buy this game and play it because it looks fantastic and because they have my money until January, but this company may have permanently damaged their reputation with this nonsense. I truly hope they come to their senses and stop punishing the very people that make it possible for them to create these games. Just admit it was a bad decision and make your customers happy by giving us the wondeful game you have created for us now, we deserve it.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 30. September 2010, 16:34   #14
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Darkest I completely agree with you.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 30. September 2010, 16:36   #15
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Re: Two Worlds II Pushed Back in UK and Australia, Too

They will not get any profit from the game in 2 months lmao xD
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Old 30. September 2010, 17:50   #16
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I would make one other point, one which I made to Topware regarding my pre-order and my money, which they have had since mid-August and now plan to keep without compensation until January. I find it hard to believe that Reality Pump, South Peak, or Topware would find it acceptable for me to pre-order the Royal Edition (which I did) and not pay for it. Then, after they sent me the Royal Edition I was to tell them that I had too many bills to pay in October and I would feel more comfortable releasing those funds in January. Therefore, they would have to wait for their payment. Somehow I don't think that would fly, and yet we as the consumers are expected to take the same treatment from them that they would never accept from us. It saddens me to think that businesses are run in this fashion today. Companies used to have standards and integrity. It seems that the customer is no longer the priority and that we must take a back seat to poorly thought out business decisions.

For anyone who may have agreed with my previous posts, I can say that I have been contacted by someone from Topware. After speaking with this gentleman I would like to say that I am satisfied with what is being done to try and satisfy the customers. I wish that the distrubution issue was non-existant, but understand that some things are beyond control. I wish to publicly thank the management at Topware for treating me the way I think they would wish to be treated and I am satisfied that even if I have to wait until January for my product, everything possible was done to prevent it.

Last edited by majorlove; 30. September 2010 at 19:28.. Reason: Doppel Post
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 30. September 2010, 23:57   #17
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Re: Two Worlds II Pushed Back in UK and Australia, Too

So the game can't be released before January then?
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 1. October 2010, 03:09   #18
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Quote:
Originally Posted by Darkest Spectre View Post
I would make one other point, one which I made to Topware regarding my pre-order and my money, which they have had since mid-August and now plan to keep without compensation until January. I find it hard to believe that Reality Pump, South Peak, or Topware would find it acceptable for me to pre-order the Royal Edition (which I did) and not pay for it. Then, after they sent me the Royal Edition I was to tell them that I had too many bills to pay in October and I would feel more comfortable releasing those funds in January. Therefore, they would have to wait for their payment. Somehow I don't think that would fly, and yet we as the consumers are expected to take the same treatment from them that they would never accept from us. It saddens me to think that businesses are run in this fashion today. Companies used to have standards and integrity. It seems that the customer is no longer the priority and that we must take a back seat to poorly thought out business decisions.

For anyone who may have agreed with my previous posts, I can say that I have been contacted by someone from Topware. After speaking with this gentleman I would like to say that I am satisfied with what is being done to try and satisfy the customers. I wish that the distrubution issue was non-existant, but understand that some things are beyond control. I wish to publicly thank the management at Topware for treating me the way I think they would wish to be treated and I am satisfied that even if I have to wait until January for my product, everything possible was done to prevent it.
Topware/Zuxxez/Reality Pump have been open and honest throughout all this, it's only Southpork that are causing problems. If you have placed an order with them then you are quite within your rights to cancel said order and import from Amazon.de, and as long as you don't need the XBox version which is region locked, it will play.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 3. October 2010, 17:53   #19
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Well I probably would have imported but I have xbox360, but I will wait patiently until January. This will help my with my lack of patience and also lack of life.
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Re: Two Worlds II Pushed Back in UK and Australia, Too
Old 4. October 2010, 21:13   #20
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Re: Two Worlds II Pushed Back in UK and Australia, Too

Quote:
Originally Posted by swordsman5 View Post
Topware/Zuxxez/Reality Pump have been open and honest throughout all this, it's only Southpork that are causing problems. If you have placed an order with them then you are quite within your rights to cancel said order and import from Amazon.de, and as long as you don't need the XBox version which is region locked, it will play.
I'm not entirely convinced by this. For a start, the only info we got from Topware was 'not before EU release'. So they must have known something but chose to keep it to themselves.

Maybe not deviousness, but a lie of omission.
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