Topware and Southpeak swung by the IGN Offices and presented and gave hands on to the IGN Staff and this is what they had to say...
Quote:
"Looks like Two Worlds II is well on its way to avoiding the pitfalls of its predecessor. Even at this early stage, my first time playing this open-world RPG left me impressed with how far this franchise has come."
"But this isn't just a technically good looking game. Reality Pump have looked at ways to put the physics and effects in their toy bag to good use. Conversations are a great example of this. The background blurs out a bit to focus your eyes on the characters' dialogue while the polygon count of each object in the foreground is increased to add even more detail. It's a cool effect that, when combined with the slight freedom you're given over your character, makes the occasionally long conversations stay interesting.
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Maybe a spoiler for some the Preview describes the fate of one of the decision you make in the game involving Nalia The Swamp Witch.
IGN