Topware and Southpeak swung by the IGN Offices and presented and gave hands on to the IGN Staff and this is what they had to say...
"Looks like Two Worlds II is well on its way to avoiding the pitfalls of its predecessor. Even at this early stage, my first time playing this open-world RPG left me impressed with how far this franchise has come."
"But this isn't just a technically good looking game. Reality Pump have looked at ways to put the physics and effects in their toy bag to good use. Conversations are a great example of this. The background blurs out a bit to focus your eyes on the characters' dialogue while the polygon count of each object in the foreground is increased to add even more detail. It's a cool effect that, when combined with the slight freedom you're given over your character, makes the occasionally long conversations stay interesting.
Maybe a spoiler for some the Preview describes the fate of one of the decision you make in the game involving Nalia The Swamp Witch.