The German website
iamgamer.de were given the opportunity to visit
ZuxxeZ Entertainment and try its upcoming Action-Role-Playing-Game Two Worlds 2. The experience they received while playing through the beginning parts of the game clearly did not disappoint, as you'll read below, actually the game is shaping up to be something extraordinary in the RPG genre. In the 4 page (German written) comprehensive preview of Two Worlds 2, we'll describe some of the main opinions and information given in the article.
- The main storyline is stated as about 20 hours in length by itself
- Interactive environment, exampled a barrel turned on it's side and used to step on to access a chest
- Exploring and viewing the lively environment is entertaining and immersing on its own, rather than only following the storyline
- natural, flowing combat, with easy combos and active blocking
- The advantage to sprint at the cost of stamina (There'll be some sort of stamina meter/display)
- Having the option to build your own town and invite friends in Multiplayer, little is said about further details of Multiplayer
- Two Worlds 2 is visually august, and it cannot be declared highly enough. The Xbox 360 version is graphically comparable to the PC version
- The lighting, motion capture, and overall look of the game is full of details unmatched by any RPG thus far
- Audio is also eyed as stellar, synchronized dialogue and a soundtrack of interest
- Expecting an impressive game beforehand, and after visiting they were nearly convinced it could be at the top of its genre
- The CRAFT feature, magic system, mini-games, NPC behaviors, and decisions players will be able to make, will satisfy both hardcore and casual RPG fans
Find the full, German-written article here:
http://www.iamgamer.de/magazin/previ...hron-13160984/
-Inside Two Worlds Staff