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360 version does NOT have framerate issues.
Old 24. August 2007, 13:08   #1
PillowyTripod
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360 version does NOT have framerate issues.

Apparently some idiots are claiming the 360 version has framerate issues. This is not the case, the game is having serious lag issues on Xbox Live, this has nothing to do with the framerate. It amazes me how little some people know about games and technology yet go to forums and buy an expensive system and every game they think looks good. Just thought I'd clear this up. Single player will not be affected, if you're buying it for multiplayer only I'd hold off until they patch it up.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 14:39   #2
Cayhan
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Re: 360 version does NOT have framerate issues.

You're right. Some guy posted this on the Zuxxez board without mentioning his sources, but he said some people told him (so I also believed him). While reading through a thread on Xbox.com it turned out that only MP is affected though.

In fact, some guy on Xbox.com said he played the SP on 360 and said it was great.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 15:49   #3
AZN FTW
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Re: 360 version does NOT have framerate issues.

That's good to know... hopefully the framerate issues won't effect my Multiplayer experience too much...
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 16:07   #4
Jeddy
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Re: 360 version does NOT have framerate issues.

LOL try PS3 online its like being hosted by someones toster its so god damn slow.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 16:09   #5
fitzy1234567
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Re: 360 version does NOT have framerate issues.

so does anyone know how long it will take to have this mp problem fixed? simple update i guess right?
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 16:16   #6
Hatchet Child
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Exclamation Re: 360 version does NOT have framerate issues.

Quote:
Originally Posted by fitzy1234567 View Post
so does anyone know how long it will take to have this mp problem fixed? simple update i guess right?
Right & wrong, anyone who played Saints Row before and after there "major" patch will know not much has changed!!

If they are not to in-depth with mulit-player Programming they should't have a problem.

THQ/Violation never tested the multiplater online before releasing the game so it is lucky that Two worlds was/is testing before they release.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 16:36   #7
teejay922
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Re: 360 version does NOT have framerate issues.

i'm pretty sure the fps issue is'nt really a issue at all, people just pissed about all the delays they have had 2 deal with and are being really overly critical of the game. if there are frame rate issues i'm sure there will be a patch, but lets not forget that this game does'nt have a bunch of lading screen every 5 seconds like oblivion does, the world is constantly streaming so there are gonna be little mess ups here and there. this is the first console game 2 give you a true living world with oblivion like interaction with the environment, great graphics, and then make it multiplayer. the game should be fine after the first patch if there are indeed fps issues.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 18:34   #8
t0mat03
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Re: 360 version does NOT have framerate issues.

Two things:

1. Change Idiots that posted it, it idiot that posted it. I posted the topic... not multiple people
2. Yea, I didn't have proof. I was just going off of MULTIPLE user accounts, upon reading more into it: It still sounds like the singleplayer framerate drops occasionally which is fine.

It sounds like the Multiplayer framerate blows though. And lets not kid ourselves, by this time with all the negative rep this game is getting, a lot of people are getting this for the multiplayer.

(Not myself, I'll probably play SP way more often)
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 18:57   #9
pimpenainteasy
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Re: 360 version does NOT have framerate issues.

ok i have a big question does multiplayer just have like death matches and such or can you wonder around the map with other players killing things and that kinda stuff....like quests together
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 19:04   #10
PillowyTripod
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Re: 360 version does NOT have framerate issues.

Quote:
Originally Posted by t0mat03 View Post
Two things:

1. Change Idiots that posted it, it idiot that posted it. I posted the topic... not multiple people
2. Yea, I didn't have proof. I was just going off of MULTIPLE user accounts, upon reading more into it: It still sounds like the singleplayer framerate drops occasionally which is fine.

It sounds like the Multiplayer framerate blows though. And lets not kid ourselves, by this time with all the negative rep this game is getting, a lot of people are getting this for the multiplayer.

(Not myself, I'll probably play SP way more often)
I'm not directing this at you, it's the idiots who don't know the difference between loading, FPS and lag. These aren't the only forums complaining about "framerate issues". I'm just trying to inform people because every thread I read on every forum about the framerate makes it sound terrible and game breaking. When in truth it isn't even the framerate that's an issue.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:00   #11
bwk5150
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Re: 360 version does NOT have framerate issues.

guys i havent played it yet but xbox and teamxbox forums all say it is horrible with frame rate online or singleplayer also said you get killed very easy here a review

It's not Oblivion."

That's what I keep telling myself as a trudge along the landscapes of Two Worlds.

"This isn't Oblivion, I shouldn't expect that much of an experience."

No, Two Worlds certainly isn't Oblivion. From RPG experience I can already easily surmise how Two Worlds will fare on my own soul. I hated the comparisons to Oblivion pre-release. At least in that respect Two Worlds failed horribly. It lacks the production value of Oblivion. It lacks the graphical prowess of Oblivion. It lacks the story of Oblivion, as well as the fighting system. Yes, I'm aware I just said that - IT LACKS THE SIMPLE R-TRIGGER MANIA that oblivion had. Let me delve into Two Worlds as its own title thus far:

The first thing that Two Worlds does is give you a very miniscule character creation system. It is very minimal. There are about six different faces you can choose from - all of whom look fairly the same - and very minimal body configurations. In fact, you are even so far as to be restricted to being a human male. No dark elves, orcs, or even females in the single-player. Things like chest size, brow height, and eye color. It's hilarious how the toggles on effect a fraction of what you see on the screen. I have a 42' HDTV and I could barely see the difference of brow height +8 versus -4.

Once you start you're greeted with a very poorly animated sequence of some bounty-hunter staring at a chick against a tree. Apparently this is your sister. And the character you're looking at is supposed to be the character you created. Except he isn't, because the developers apparently forgot to apply the changes you just made to the original character model. But who cares, right? It's Two Worlds, a brand new RPG! Anyway, apparently your sister got injured somehow. It's a comical scene really. First of all, your sister shows zero wounds. No blood, no holes, nor really a grimace of pain. Secondly she has this real ridiculous J-Lo shirt on with her breasts nearly sticking out. I love how the developers put more emphasis on her chest than this terrible wound that is about to claim her soul.

But again, it's a new RPG, right! Forget that wound! It's just superficial shading. This is a underfunded Polish developer. That's all.

Then, the characters speak. It's revolting. The lips on the character's are poorly animated and even worse, the acting is horrendous. I seriously think the developers are the guys that did the voice-acting. The voices are flat and dull which is especially disconcerting because you know, your sister is about to die and there is a huge storm ready to come in. At least show some fear or perhaps genuine worry about her condition. Anyway, our protagonist (that at this point I believed was an NPC not involved with you because of the whole character creation thing) finds a hut to stay the night. Unfortunately, our brave hero leaves his sister by the tree while he walks for feet into the hut and she disappears. We're greeted with a few second cut-scene of a guy in mean looking armor saying a few whimsical things to the sister before whisking her away to her new home. At least, I suppose they kidnap her. I'm not really sure.

Regardless, our fantastical hero finds his sister gone, mutters some unimportant dialogue and travels to a village. Why? It's never explained. Anyway, while you're in the village you find out that your character is a bounty hunter. And he really wants to talk to the village elder. Why? It's never explained. Regardless, after asking for the elder you sit down to read a letter. Who gave you the letter? It's never explained. As a very poorly acted out monologue appears as you read the letter the village elder appears. He wants you to go to a temple of sorts and clear out the orcs there. Why? It's never explained. So off you go - forgetting about your sister and into a temple of deep disbelief and wonder, right?

**** you Two Worlds. F-U-C-K Y-O-U.

I know graphics don't count for a lot. But at least they count for something. The shading is terrible and glitchy. The clipping is horrendous. But whatever, I'm playing this. I spent money. I want immersion. I open the first gate in the temple. The game prompts me on how to do one action - disarm my sword. I gather that I can swing it with a trigger. Indeed I can. And I start swinging. Very, very fancifully. In fact that spinning sword move that you see in all of the trailers? That's the only move you can do - with any weapon. Pike, club, short sword, broad sword, etc. Just that spin move. No parry, no block. I find a chest and I hit "A" to open it. It's contents are revealed in the Oblivion menu we're all familiar with. Right on. I take a sword and some gold. Wait - there's orcs in the left-hand corner of the temple! Let's kill them!

**** YOU, TWO WORLDS.

I run up to the two orcs by a campfire. I'm hitting them with my river-dancing sword technique. The frame-rate drops. The blood exploding forth from there bodies is a deep SNES style red. As I hack more, the frame-rate continues to drop. They fall down floppy-body style. I search their bodies and pray the game isn't going to be like this. Apparently this is the end of our hero's first mission. I exit the temple and I'm awarded with some skill points. How do I apply the points? I don't know. How do I cast magic? It has something to do with the trigger. I have two spells, how do I equip the other one? I don't know. It was never explained. **** it, I'll read the manual later. Wait a second - my character has now changed his face. The character creation does work! It just takes 10 minutes of gameplay to initialize!

I'm prompted to go to a city. It's a city I've never been before. Didn't that elder want me to go into that temple? Shouldn't I talk to him again? I guess not. I open up the map. I can't scroll on the map. Wait - I can't scroll the map? I can only look at my goal which is this town I've never seen before?

"**** that, I'm going adventuring!" I say.

I walk what I consider 15 feet away from the path to the town, encounter a black bear and I'm slaughtered. I reappear at some weird shrine that. Fair enough, maybe I need to get some new weapons. I go to the town and I'm greeted by no-one in particular. Just these green dots on my HUD. At this point, I don't want to see the voice-acting anymore so I just talk to the green dot. He tells me that a city is in trouble - go find the city! Awesome. How do I get there? I can't scroll the map. The green dot isn't around that city. It's nowhere to be found.

Goddamnit, Two Worlds.

I buy a pike and some armor from a guy standing by a cart of fruit and vegetables. This is getting ridiculous. I wander off, find some orcs. I'm slaughtered. And then I get slaughtered by a boar. Then I get slaughtered when I accidently stumble upon an entire fortress of orcs. Where's my sister? Do I care anymore? I need something to care about. I go back to the camp armed with potions. Lots of health potions. I kill all of the orcs! My first accomplishment. I take a second to loot all of the bodies and then an invisible enemy confronts me. It's name was "Ghost Orc" It killed me in two hits.

I quit the game.

***

So, what's the problems? The framerate dips. It dips a lot. There goes the immersion. I personally don't care about battle systems and inventory systems. Sure, they suck in Two Worlds but whatever. I can't get immersed when the game is either loading or sucking every three seconds between myself getting slaughtered. The map doesn't work. The lack of some sort of coherent story-arc grants me a huge amount of confusion. It sucks. Two Worlds sucks. This is how this game is going to be.

Online:

Laggy. Saints Row kind of lag. There are several modes. I was under the impression that it was kind of like PSO in terms of its missions. Nope. No lobbies, no towns, no NPC interaction. Just a bull**** Deathmatch mode that allows up to 8 players. There's also a horse racing mode. I played one deathmatch and got stuck in a wall. Apparently the game has massive clipping issues.

**** you, Two Worlds. Granted, I've only played an hour and 15 or so but this is how this game is going to be. It won't get any better than what I've seen. What a total waste of money. Guys, buy Blue Dragon.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:14   #12
Cayhan
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Re: 360 version does NOT have framerate issues.

From what I've read in other posts, there is quite some misinformation in his review (like the moves, of course you get new moves when you're further in the game).

That guy apparently didn't actually want to get into the game at all from the very first minute. He even said he didn't bother reading the manual, but then complains he can't figure out how stuff works. LOL, what a retard.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:24   #13
AZN FTW
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Re: 360 version does NOT have framerate issues.

wow that long read was a waste of time.. his info is so inconsistent that it hurts to type about it... go find another game to ruin you fool...
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:32   #14
bwk5150
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Re: 360 version does NOT have framerate issues.

dude you must be 10 i said this isnt my review and ive been reading alot of teamxbox.com and xbox and all the reviews mostly are bad. Ive been looking forward to this game along time but every review i read is bad frame to gameplay.
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:37   #15
AZN FTW
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Re: 360 version does NOT have framerate issues.

i know... i was referring to the original poster... he tries to ruin games for people... I've already checked with a few of my close friends... and they LOVE the game... and i can trust these guys they have been in my clan for a while now... nothing on you man... i apologize for the way i posted it... shoulda been a little clearer...
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:41   #16
pimpenainteasy
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Re: 360 version does NOT have framerate issues.

so hey is this guys novel that he wrote wrong about the online play... is it true that there are only death matches and other random games like that... or can u and a few others walk around the map solving quests and such
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:46   #17
bwk5150
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Re: 360 version does NOT have framerate issues.

tell me this then is it a true 8 play coop that you all can run wild together in the game or is just mutiplayer death matches
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:50   #18
AZN FTW
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Re: 360 version does NOT have framerate issues.

many people have said yes there is a 8 man coop AS WELL AS multiplayer deathmatch... that's what EVERYONE IS COUNTING ON!!!
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:51   #19
pimpenainteasy
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Re: 360 version does NOT have framerate issues.

yea but do you know that for sure... i have called my local eb games and they said its just all deathmatch stuff
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Re: 360 version does NOT have framerate issues.
Old 24. August 2007, 20:53   #20
AZN FTW
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Re: 360 version does NOT have framerate issues.

I have friends in my clan that are playing the game... yes i am pretty damn sure...
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