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Cheats
Old 15. July 2007, 22:55   #1
xXxKidderxXx
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Cheats

i am wondering what kind of cheats you have for the xbox 360 in europe and the other countries who have the game released(if there are any)
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Dotyczy: Cheats
Old 15. July 2007, 23:02   #2
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Dotyczy: Cheats

I'll move that to the appropriate subforum.
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Re: Cheats
Old 16. July 2007, 21:17   #3
Jayge
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Re: Cheats

The xbox 360 game isn't out yet anywhere. Cheats for it probably won't exist as the game is tied to achievements, and microsoft doesn't seem to like their achievement-ridden games to have cheats that could effect them.
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Re: Cheats
Old 17. July 2007, 00:27   #4
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Re: Cheats

cheats are for cheats lol,where arth thou honor
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Re: Cheats
Old 17. July 2007, 18:57   #5
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Re: Cheats

I think cheats should be in the game, and anyone who doesn't want to use them quite simply just doesn't, and the ones that do want to use them just do. However, I think that activating cheats should disable achievement unlocking (like in Saint's Row).
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Re: Cheats
Old 17. July 2007, 20:36   #6
xXxKidderxXx
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Re: Cheats

yes true but the only one im concerned about is money lol is it easy to make money in the game? if so how do u make money in the game?
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Re: Cheats
Old 17. July 2007, 21:43   #7
theKingofWorms
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Re: Cheats

agreed. I don't know how I'd make money in oblivion without the duplicate items cheat
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Re: Cheats
Old 30. July 2007, 07:44   #8
TW_FTW
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Re: Cheats

pssh, i like and hate cheats.... once u use em u can't stop using em, and once u know them u just always have to urge to use them... i like a challange in games, but when i get stuck i look for cheats, and then the game isn't fun anymore cause i know how to do everything and everything is so easy
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Re: Cheats
Old 2. August 2007, 22:16   #9
good4notin
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Re: Cheats

Quote:
Originally Posted by looners View Post
I think cheats should be in the game, and anyone who doesn't want to use them quite simply just doesn't, and the ones that do want to use them just do. However, I think that activating cheats should disable achievement unlocking (like in Saint's Row).
i agree cause that would be cheating if you would get achievements LOL!
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Re: Cheats
Old 6. August 2007, 02:57   #10
DarthSnipa
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Re: Cheats

Quote:
Originally Posted by xXxKidderxXx View Post
i am wondering what kind of cheats you have for the xbox 360 in europe and the other countries who have the game released(if there are any)
G.R.A.W. has that little flaw, and so does Lost Planet. Cheats AND achievements.
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Re: Cheats
Old 6. August 2007, 07:19   #11
teejay922
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Re: Cheats

cheats r ok for offline but i personally do'nt wanna see any cheats/mods in the online game. online cheats take away from all the time and effort real gamers put into there char, i want u to know if u see me walking around with a bad ass sword and armor, that i really earned it grinding!
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Re: Cheats
Old 9. August 2007, 01:17   #12
RoyalJester
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Re: Cheats

The game isn't even out yet and you hounds want cheats?! HAHAHA I'm not trying to make you feel bad or anything but I think cheats shouldn't exist for this game. No gold cheats or anything. That way there on xbox live items will actually have value and no one will be able to just use a gold cheat and then come buy it off of you. I say no cheats
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Re: Cheats
Old 9. August 2007, 04:09   #13
Ladra
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Re: Cheats

THIS IS FROM THE ITALIAN FORUM. TRANSLATION IS OKAY.

Therefore therefore... To begin delivery immediately col to say that every trick goes used with caution and to actual risk and danger. It is not infrequent that to apply one or more of these tricks corrupt the file of rescue, therefore who had intention of to test these gabole itself premunisca of patience and prudence (well you did the yours capable double rescues of safety that it is not known ever). Obviously I and all the other that they will collaborate to this collection I is not to retain itself persons in charge if your pc itself autodistrugge after to have used a code here posted... Besides some of the tricks they could not work with the new patch and I personally I did not experience all of the tricks with the present patch.

Made these introductions we leave from the first order that the banfoni to the first level will agree to do yourselves arms like semidei sowing panic and destruction between orchi grom and bandits (poverelli)

To introduce every trucchettobisogna to recall the Console of the messages, thing that we can do with the key "\" either "|" (in practice on almost all the keyboards ita or int is the key before the number 1). A time appeared the Console we experience to press:

TwoWorldsCheats 1

We verify that the system answer with something of fellow:

TwoWorldsCheats 1 -> 1 (in practice almost all of the tricks have an order that has two been 0 and 1 where 0 is for inactive and 1 for profit). A made Time this are in a position to introduce new orders

We leave from some orders that it allow to change our hero in the statisticses and in the parameters: AddParamPoints AddSkillPoints AddExperiencePoints These you command change the Parameters the Ability and the experience of your hero adding the points that you will
indicate according to the syntax: AddParamPoints #(where #= number wanted)

For who it has fear of to do always badly it follows: healH that cures all of the damages

For who instead to want to make badly to the other. ..: killH

To eliminate the zones darkened from the map of the hero: ClearFog

For the greedy hybrid we have: AddGold # (to introduce a number to the place of the cancelletto. ..)

The order that I personally I prefer however is: You create

This order agrees to materialize facing the character preticamente of everything from objects to monsters and someone says also buildings. The problem is that the order needs to to be performed according to a quite precise syntax and every category of objects goes to change this syntax. In fact the same syntax is able andar well for example for hatchets or swords but not for the arcs... Not having had still the possibility (and all diciamola... the desire) of to experience every order I leave yourselves a fine margin on that test. Secure fact is that the educations restored in turn for this forum are NOT demanded. Particularly in the thread of the English section containing the database of the objects, you based on the alone images to use the number final of every object that will serve to give the appearance to the object in matter. But we go ahead.

Above all we use the useful section posted from Qebehsenuf and Phalynx, be able to find a recapitulation here: http://www.insidetwoworlds.com/showthread.php?t=26 746 In this you dissect a big number of objects that is possible are listed to
materialize with the order "Created".

The correct syntax for the order is: "Created (code dell'oggetto)(##,##,##)" I Explain better: After the order created is necessary to introduce the exact code of the object that we want to materialize, we say a long sword, then the 3 series of cancelletti between parenthesis indicate 3 variable of the object: in order the level, the special property and the appearance. We do a swift example swift: "Created wp_sword_05(05,01,52)" This condenses materializes a long sword (code wp_sword_05), that has 5 levels, special random you be able and appearance 52 (to verify in the database of whom above). For how much it pertains the level of the objects I did some experiments and, without to add too developments, be able to create an object of 5 superior levels to the levels of your character potendolo however to use. For how much it pertains them magical developments, any number I introduce from origin to developments random more or except for being able. For how much it pertains the appearance, the final
number is the "dressed" of the object created, therefore we could apply a skin from short sword to a long one or vice versa.

For now I go to work... future alterations to the thread in site...
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Re: Cheats
Old 10. August 2007, 06:21   #14
RoyalJester
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Re: Cheats

wow... this is incredible.... what does it mean I don't get it?
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Re: Cheats
Old 11. August 2007, 04:27   #15
Adam
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Re: Cheats

Why is all that posted in the Xbox 360 console? All of that is for the PC version, and only a heavily modded Xbox could do it; even then you'd have to know how the data is encrypted etc.

But; I think there should be a feature which unlocks a small amount of cheat which are unlocked after finishing the game and/or getting to a specific level. These cheats would involve getting money, fortifying health or mana (not giving infinite; there's no point in combat if there's no risk), or getting rare items.
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Re: Cheats
Old 11. August 2007, 21:49   #16
Jayge
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Re: Cheats

I can't stop laughing...

For the greedy hybrid we have: AddGold # (to introduce a number to the place of the cancelletto. ..)

(greedy hybrid?)

A made Time this are in a position to introduce new orders

Made these introductions we leave from the first order that the banfoni to the first level will agree to do yourselves arms like semidei sowing panic and destruction between orchi grom and bandits (poverelli)

For who instead to want to make badly to the other. ..: killH


^^ some favorite quotes.
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Re: Cheats
Old 11. August 2007, 22:30   #17
RoyalJester
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Re: Cheats

I don't think there should be any cheats, but if so I hope they are limitied to single player. I don't want to be playing with some invincible players online. It would be cool if you could unlock rare items by completing a certain amount of quests in MP though
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Re: Cheats
Old 12. August 2007, 04:57   #18
Adam
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Re: Cheats

Quote:
Originally Posted by RoyalJester View Post
It would be cool if you could unlock rare items by completing a certain amount of quests in MP though
Ai agreel; there should be some sort of incentive for completing mulitplayer quests.
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Re: Cheats
Old 12. August 2007, 07:19   #19
liks2kikppl
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Re: Cheats

i personally hate cheats, i think that if u cant beat a game without cheats you shouldnt play it. but thats just me...
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Re: Cheats
Old 12. August 2007, 19:26   #20
Ladra
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Re: Cheats

LoL, I know those were for the PC version, but who knows, the 360 version could very well have a console of it's own and I'd assume the codes you type in would be the same. For instance you press pause and they have a "password" icon, (in singleplayer) or a "Console" icon you can select. This like in other games would take you to the 360 keyboard and you type it in. I just figured I'd translate that post so you guys would have access to the actual cheats that have been found in the game. Assuming of course both versions are the same. I don't see why the codes wouldn't remain the same as long as we have some access to the console or a console specific password screen.
Edit
Quote:
Originally Posted by liks2kikppl View Post
i personally hate cheats, i think that if u cant beat a game without cheats you shouldnt play it. but thats just me...
Dude, this is a "CHEATS" thread, if you didn't like cheats then why did you click on the thread. I for one have no problem using cheats in Singleplayer, esspecially in games like this (Never in a Final Fantasy) but In Multiplayer NO cheats better be in the game. Because thats where all the hard work you put into your character actually means something.

Last edited by Ladra; 12. August 2007 at 19:26.. Reason: Doublepost merged by Aziraal
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