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Two Worlds II Preview @ LostExp |
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14. September 2010, 17:36
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#1
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Preferred Modding Member
Member of Staff
   
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Two Worlds II Preview @ LostExp
LostEXP checked out the game at PAX Prime.
As many probably were they were cautious, but they soon forgot about that.
They seemed happy about the new Quest/Map Layout saying it was much simpler and clearer to use.Combat Combo's were fluid and looked great!
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Anyways, yes yes! There’s more to this then just the comfort of a better questing/mapping system. The game LOOKS fantastic. Dynamic lighting a go go baby! Textures, bit mapping, the works! Everything just looks so clean and not flat whatsoever.
Now onto the part a lot of you might have been thinking about. The COMBAT! Thankfully I had the privilege of checking out two types of classes. The melee fighter, and a caster. The combos of the attacks were fluid, and looked really impressive. I’d love to go on and on about how much fun it was hacking and slashing zombie like creatures to pieces, but I was spoiled. I was shown a caster, the mage class, and my brain LITERALLY exploded. That’s right, exploded. Now allow me to explode your minds with the knowledge that was dropped on me. Apparently there’s a spell combination system with the spells in the game, and the possibilities that are being created are also being submitted into Guinness World Records as having the most spell combinations in a game to this date. That just seems impressive to me, and watching exactly how spells were mixed and matched was impressive all on its’ own.
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LostEXP
Last edited by Infamous; 14. September 2010 at 18:51..
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