Tuning: Polishing up the "Universal Graphical Overhaul"
Since some people complained that the UGO mod was too low on quality (they complained the view distance was too short) I decided to share a few settings which will make the following:
-trees equally visible in a far and near plane, including wind effects and shrubbery.
-objects like Shrines visible from afar.
-all buildings (their outline/walls) visible from afar.
-crisp image even at very, very far distance.
Please do not load these commands via @ command or via .con file. The settings will not hold this way. You have to manually input them, at least until I find the bugging setting which resets .con changes inside .con.
Hope someone finds it useful. Happy testing!
Last edited by propheet; 4. September 2007 at 20:39..
Reason: Updated LOD values for 1.5 compatibility