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Update 1.1
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Update 1.1
Added- Reputation Stats of Clans added to F5 Menu
- Spell Shockwave FX 3D sound improved
- VO mute for English VOs added
- Tooltip windows transparency added
- 2W startup logo for 16:10 added
- chests in the cave next to Covengor added
- cave under Gorgammar: torches added
- cave under Outpost: torches added
- quest imprisoned guard(228): torches added
- beaver - inventory items added
- teleport stones can be multiple in inventory
- additional NPCs dialogs from the brotherhood outpost added
- enemies added: Lava dragon, giant wasp
- Covengor cave added
- Shopkeepers icon added (according to printed manual)
- level up "Stardisappears, if skill points are unused after 30 secs
- 10 new daggers added
- MP teleporters added
- MP 21 quests added
Bug fixes- E1 area collision problem fixed
- female MP character voices adjusted
- enemy swordsman sight range adjusted
- Moonshine in Covengor: menu subtitle amount number 2 digits support fixed
- Qudinar: Maliel Shrine missing symbol added
- Qudinar: floating furniture in the house south from the teleporter fixed
- missing part of the route between Excavation and wolfs dent fixed
- Thief's Cave: channel added
- dead fox - animation fixed
- rock collision boxes fixed
- horse main texture fixed
- Quest Loth Oldrot: logic fail back procedure adjusted
- Basil Tylar /Necromant: Questlogic fixed
- Karkat Cave: burning wall fixed
- GorGammar: Cave south of GorGammar name tag addedissing
- Tharbakin Dungeon: path finding logic adjusted
- Orna mine with the Dwarves. Chests added
- Monster: Miamat inventory added
- Price calculation of joint items adjusted
- NPC hit by accident during fight attack hero no more
- quest King's Tomb: quest fail back added, when QG killed by player
- Map signs visibility improved
- LOD for barrels added
- NPC logic for open / close doors improved
- Inventory of a killed horse fully accessable
- Grass around res place around Cathalon added
- Gate112 opening animation fixed
- Reist conversion to daemon FX effect added
- Quest 147: skill points added.
- prices of alchemy potions recalculated
- Targeting Symbol exchanged
- LOD of horses added
- MP start quests rebalanced
- killing guards effect behaviour of guarded persons
- horse collision box adjusted
- NPCs reaction on burglary fixed
- horse behaviour on collision boxes improved
- mouse wheel zoom direction changed
- NPC collision boxes improved
- HO´s HP increased
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