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2.3.0
 

Update 1.1
Update 1.1

Added
  • Reputation Stats of Clans added to F5 Menu
  • Spell Shockwave FX 3D sound improved
  • VO mute for English VOs added
  • Tooltip windows transparency added
  • 2W startup logo for 16:10 added
  • chests in the cave next to Covengor added
  • cave under Gorgammar: torches added
  • cave under Outpost: torches added
  • quest imprisoned guard(228): torches added
  • beaver - inventory items added
  • teleport stones can be multiple in inventory
  • additional NPCs dialogs from the brotherhood outpost added
  • enemies added: Lava dragon, giant wasp
  • Covengor cave added
  • Shopkeepers icon added (according to printed manual)
  • level up "Stardisappears, if skill points are unused after 30 secs
  • 10 new daggers added
  • MP teleporters added
  • MP 21 quests added

Bug fixes
  • E1 area collision problem fixed
  • female MP character voices adjusted
  • enemy swordsman sight range adjusted
  • Moonshine in Covengor: menu subtitle amount number 2 digits support fixed
  • Qudinar: Maliel Shrine missing symbol added
  • Qudinar: floating furniture in the house south from the teleporter fixed
  • missing part of the route between Excavation and wolfs dent fixed
  • Thief's Cave: channel added
  • dead fox - animation fixed
  • rock collision boxes fixed
  • horse main texture fixed
  • Quest Loth Oldrot: logic fail back procedure adjusted
  • Basil Tylar /Necromant: Questlogic fixed
  • Karkat Cave: burning wall fixed
  • GorGammar: Cave south of GorGammar name tag addedissing
  • Tharbakin Dungeon: path finding logic adjusted
  • Orna mine with the Dwarves. Chests added
  • Monster: Miamat inventory added
  • Price calculation of joint items adjusted
  • NPC hit by accident during fight attack hero no more
  • quest King's Tomb: quest fail back added, when QG killed by player
  • Map signs visibility improved
  • LOD for barrels added
  • NPC logic for open / close doors improved
  • Inventory of a killed horse fully accessable
  • Grass around res place around Cathalon added
  • Gate112 opening animation fixed
  • Reist conversion to daemon FX effect added
  • Quest 147: skill points added.
  • prices of alchemy potions recalculated
  • Targeting Symbol exchanged
  • LOD of horses added
  • MP start quests rebalanced
  • killing guards effect behaviour of guarded persons
  • horse collision box adjusted
  • NPCs reaction on burglary fixed
  • horse behaviour on collision boxes improved
  • mouse wheel zoom direction changed
  • NPC collision boxes improved
  • HO´s HP increased
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