Go Back   Inside Two Worlds > Inside Two Worlds > English

» Languages
Inside Two Worlds is available in these languages:

Inside Two Worlds ENG/englishInside Two Worlds ENG
Inside Two Worlds GER/deutschInside Two Worlds GER
Inside Two Worlds IT/italianInside Two Worlds IT
Inside Two Worlds FRA/frenchInside Two Worlds FRA
Inside Two Worlds POL/po polskuInside Two Worlds POL
Inside Two Worlds ES/EspaņolInside Two Worlds ES
Inside Two Worlds NL/DutchInside Two Worlds NL
other Games/deutschother Games
» Two Worlds 2 ENG
Genre: RPG
Status: Gold
Multiplayer: up to 8



Release Date:
Mac US:January 2011
Mac UK:January 2011
PC DVD US:January 2011
PC DVD UK:January 2011

Xbox 360 US:January 2011
Xbox 360 UK:January 2011
PS3 US:January 2011
PS3 UK:January 2011

Game Info:

At the Glance
Story
Gameplay
Bestiary
Background
Innovations
Characters

Game Tests

Previews
Reviews
Interviews


Links:

Official Homepage
Two Worlds 2 Newsletter
Gallery
Antaloor Post


Shop:


» Two Worlds 1 ENG
Genre: RPG
Status: Released
Multiplayer: up to 8


Release Dates:
PC EU: released
PC PL:: released
PC US:: 29th Aug 07
PC UK:: 29th Aug 07
PC AUS:: 29th Aug 07
Demo:: released
Xbox 360:: 29th Aug 07
Platforms:
PC DVD, Xbox 360

Info
Gallery
Freq. Asked Questions

Multiplayer Classes
Skills

Gameplay
Magic
Spells
Story
Soundtrack

Engine
SDK / Editor
Requirements


Shop:

» Gallery

5951-Two-Worlds-screen
» Developer
» Latest Articles
24. November 2010 by Phalynx
Reality Pump Gaming Studi...
24. November 2010 by Phalynx
Reality Pump Gaming Studi...
26. September 2007 by Phalynx
Jobs @ InsideTwoWorlds.de
25. April 2007 by Phalynx
Banner & Buttons
10. April 2007 by Phalynx
Requirements
19. April 2006 by Phalynx
About Two Worlds
» Search Forums
Magic
12. April 2006 10:47 - by Phalynx
To provide the players in the "Two Worlds" Universe an intuitive and flexible interface for using the spells, the developers have orientated on the known collecting cards system. You can collect and trade with them, also you can combine them to get more powered spells. To activate a spell, you will need a defined level and of course the card itself. Altogether there are five magicranges: Fire, Water, Air, Earth and Spirit. The power of a spell depends also on the count of the same spells - more cards means more power. Additional cards can modify base cards and make them more efficient. There also exists Joker-cards, which can reduce the costs for a spell or add additional effects. Combine your cards by moving one card to another, that is an easy task using Drag & Drop.

Every character can use a spell, its not limited to mages. Why should a barbarian not use a spell if he finds a card? But you will have to train your magic skill to get more out of these cards, this means that you will not be able to spell a cast from the beginning on.
36865 Views
Kommentare
Reply to This Post
» Inside Two Worlds ENG
» Community ENG
» Recent Modifications
Worldmerge
26. November 2011 21:30
183,254 Views
More dyes, more slots
14. January 2011 22:19
39,053 Views
Worldmerge
19. November 2011 12:08
16,024 Views
Play as Female mod,...
3. March 2013 23:00
9,828 Views
Arm Fix + Unerfed...
12. February 2011 17:26
63,396 Views
Powered by vBadvanced CMPS v3.2.2

All times are GMT +2. The time now is 09:33.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
(c) Two Worlds by TopWare
etracker more than analytics