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» The Temptation
The Temptation is the sequel to Two Worlds.

Genre: RPG

Status: Alpha

Multiplayer: up to 8


Release Dates
PC DVD: Autumn 2008
Xbox 360:: Autumn 2008
PS3:: unknown
Platforms:
PC DVD, Xbox 360, PS3

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Antaloor Post
» Two Worlds
Genre: RPG

Status: Released

Multiplayer: up to 8


Release Dates
PC EU: released
PC PL:: released
PC US:: 29th Aug 07
PC UK:: 29th Aug 07
PC AUS:: 29th Aug 07
Demo:: released
Xbox 360:: 29th Aug 07
Platforms:
PC DVD, Xbox 360

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Skills

Gameplay
Magic
Spells
Story
Soundtrack

Engine
SDK / Editor
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25. September 2007 by Phalynx
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25. April 2007 by Phalynx
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10. April 2007 by Phalynx
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19. April 2006 by Phalynx
About Two Worlds
19. April 2006 by Phalynx
Reality Pump Gaming Studi...
19. April 2006 by Phalynx
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Dear “Antaloor Post” Readers
Jun 24, 2009 - 6:49 AM - by UnKnOwN
You've probably been wondering about the AP for a while - and waiting for more news from us about the “Two Worlds” universe. Well, your patience will soon be rewarded!

And don't worry... neither the game nor the “Antaloor Post” is being put on ice! But we've been really busy with the game in the last few weeks - there's been so much for us to do with “Two Worlds” that we just haven't had the time to turn our hands to anything else!

However, you'll be pleased to know that preparations for the next issue are already underway - and we'll soon be giving you all the inside info on how the game's progressing!

Until then - be cool, be happy and live your dreams, folks!


Source:
Email
0 Replies | 23 Views
Second “Two Worlds” add-on - “Curse of Souls” – now available for free
May 08, 2009 - 1:57 PM - by Phalynx
The wonderful world of Antaloor just keeps on growing! The new add-on, “Curse of Souls”, means that there are now four totally new Multiplayer maps with around 40 new quests which will immediately hook you and spirit you away into the fantastic RPG world of “Two Worlds”. One of the new RPG missions involves the player forcing his way into a town besieged by the Orcs - then either catching a traitor red-handed, or searching for a powerful Mage who has hidden himself away near Qudinar and is cooperating with a mysterious secret organization.

For those of you who prefer hard action, you'll get plenty in the PvP mode, where competing teams have to collect magical spheres and get rid of their opponents at the same time. Whoever gets the most points wins the game!

You can download “Curse of Souls” right away - just go to “Updates” on the right of the Support section at www.2-worlds.com! The file size varies between just 100 MB (update from Version 1.6) and 1.2 GB (update from Version 1.0).
... [Read More]
2 Replies | 416 Views
Two Worlds: Antaloor Post (Issue 65/ March 2009)
Apr 29, 2009 - 7:40 AM - by UnKnOwN
Interview mit Glorian – Part 2



How do film soundtracks differ from game soundtracks?
Nowadays the effort involved in producing games and movies is much the same - and this applies to their soundtracks as well. However, there is one major difference in the two types of music production - in an RPG game a single track will be replayed hundreds of times. So it should be composed in such a way that it enhances the atmosphere without being too distracting and /or boringly repetitive. It's a challenging task, especially when you have to try and make the music follow certain themes which are characteristic for specific phases in the game.

In your website, you say that you’re “a passionate gamer”. What are your favorite games?

“Gothic 1-3, Arcanum, Divine Divinity, Fallout 1&2, Knights of Honor, Oblivion, World of Warcraft and of course (soon) ‘The Temptation’ ;-))

Working in the game industry is not just a job… it’s a way of... [Read More]
0 Replies | 277 Views
Antaloor Post every Month now
Apr 17, 2009 - 8:10 AM - by UnKnOwN
A lot of fans out there have been asking us where the new issue of the Antaloor Post has got to....

No problem - it's not a victim of the worldwide recession...:-)

We've just changed how often the mag will appear - from now on it will be on the Internet every 4 weeks - and that means the end of April!


Hey, we'll also be puttin' in more news and material to make the wait worthwhile! See you then!


Source:
Pressrelease
5 Replies | 178 Views
Two Worlds: Antaloor Post (Issue 64/ March 2009)
Mar 30, 2009 - 9:46 PM - by UnKnOwN
Interview with Glorian – Part 1



We reported in Issue 55 that the famous composing team, “Glorian‘ MusicMarks” would be writing the soundtrack for “Two Worlds”: The Temptation” - and we succeeded in snatching an interview with Borislav “Glorian” Slavov, the founder of the studio and a musical wonder!


Hi Glorian! What can our fans expect from the new “Two Worlds” soundtrack?
Hello Martin! We are striving to produce an emotive and highly varied score. The soundtrack will feature orchestral compositions and ethnic tracks, recorded with folklore instruments from all over the world - and a pinch of dark modern sound. Gamers can also expect a very nice surprise. But I can't say more about that right now.


We're looking forward to it! How closely are you cooperating with Reality Pump together?
I work very closely with the sound engineer of the game, Adam Szafrański and the CEO Mirek Dimek. They... [Read More]
0 Replies | 304 Views
Antaloor Post (Issue 63/ March 2009)
Mar 22, 2009 - 8:28 AM - by UnKnOwN
A Beggar‘s Kingdom




Newly Arrived



It‘s not just interaction with beggars that can be rewarding – speaking to other Antaloor residents can also prove useful... if you‘re on the lookout for magic crystals, for example, try asking the mine workers – they’re likely to find a few of them while they‘re digging for „Glow“. And the same applies to field hands and farmers - they love collecting useful herbs and might part with them if the price is right.


In-Team: Pawel Markowski



1. What‘s your Job at Reality Pump?
Programmer

2. What are working on right now?
On various developer‘s tools -... [Read More]
2 Replies | 354 Views
Two Worlds: Antaloor Post (Issue 62/March 2009)
Mar 16, 2009 - 4:46 PM - by UnKnOwN
Undercover in Krakau



1700 hrs. in Krakau, Poland. The Reality Pump team is holding a secret meeting - and we’re right in there! An Antaloor Post undercover agent succeeded in smuggling himself into the hallowed halls of the Polish game developer - and used a long-distance microphone to record this discussion…

“Hey! How about giving the hero his own house? Or even a wife?”
“Good idea, Lukasz! Let's do it! Maybe as a reward for a special series of quests that he completes successfully?” […]

“Ahh, c’mon, let’s get down to business – Filip, what about the new Boss fights?”
“The Boss fights are really impressive right now. I just had great fun destroying a Demon Captain”. […]

“Tadek, how about this sleep function that so many of the fans want?”
“It's in there, boss. The hero can take a nap now if he wants - even if it means missing our nice Hollywood... [Read More]
0 Replies | 325 Views
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